using System;

namespace Server.Items
{
    // TODO: Commodity?
    public class DaemonBone : BaseReagent
    {
        public override double DefaultWeight
        {
            get
            {
                return 1.0;
            }
        }

        [Constructable]
        public DaemonBone() : this(1)
        {
        }

        [Constructable]
        public DaemonBone(int amount) : base(0xF80, amount)
        {
        }

        public DaemonBone(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}